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Skabbs

This is a personal project that I've been working on in my spare time. I love fantasy and goblins/orcs so this was a lot of fun, as challenging as it was. He is my own concept.
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A little about Skabbs:
He's a seasoned warrior with no particular talent for fighting. Compliment one of his many scars to get on his good side, but don't overdo it or he may stab you in the neck. He's not a fan of insincerity. Totally fine with murder, though.
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He is modeled from scratch. I used Maya to create the base model (including his clothing/weapons) and then took him into Zbrush for the sculpt. All skin textures and displacement maps were created in Mari, using Texturing XYZ. I also used XYZ for the leather displacements, which I then brought into Substance Painter for texturing, using the height map information for finer details. All other items were textured in Substance Painter. The hair was done using Xgen.
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The background was assembled using Megascans.

Grey Render

Grey Render