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Blightwoods

Based on a concept by Even Amundsen, here's my final for Look Dev class at Gnomon, taught by Miguel Ortega.
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The character was sculpted entirely in Zbrush and textured in Mari. The two trees directly behind were also sculpted in Zbrush. Foliage was partly created using MASH networks of SpeedTree and Megascans assets.
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Compositing and post effects done in Nuke.
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https://www.artstation.com/mischeviouslittleelf

Comp Breakdown